
typedef struct tagCharacter
{
	char name[20];
	char beibu[4];
	char shangshen[4];
	char yanjing[4];
	char toufa[4];
}Character,*PCharacter;

typedef struct tagGameFilter
{
	DWORD pid;
	DWORD roleCount;
	Character character[3];
}GameFilter,* PGameFilter;

typedef struct tagParameter
{
	DWORD gameCount;
	GameFilter filter[5];
}Parameter,*PParameter;
